I can Do What!?!

The Ultimate Mundane Item List

The Ultimate Mundane Item List has over 4,000 items and pieces of equipment pulled from over 80 first-party Dungeons and Dragons sourcebooks (all the way back to 1st edition) brought together with standardized weights and cost! Not just that, all item rules (weapons, armor, alchemical items, etc.) have been updated for 5e! This set includes a 719-page PDF, as well as an Excel file that you can update with your own items (or adjust item costs for your campaign). Rules and formulas are provided in the Excel file to make adding new items a breeze.

No magic to be found here, only everyday items, weapons, armor...and more! 42 categories in all, including:

  • Adventuring Gear

  • Alchemical

  • Animals

  • Armor, Barding

  • Armor, Light

  • Armor, Medium

  • Armor, Heavy

  • Armor, Modifications

  • Armor, Shields

  • Clothing

  • Food

  • Furniture

  • Homegoods

  • Hunting

  • Laboratory

  • Lighting

  • Musical Instruments

  • Storage

  • Tailoring

  • Thieving

  • Tools

  • Vehicles, Land

  • Vehicles, Sea

  • Weapons, Melee - Martial

  • Weapons, Melee - Simple

  • Weapons, Modifications

  • Weapons, Ranged - Martial

  • Weapons, Ranged - Simple

  • Weapons, Siege

  • …and more!

What to expect:

  • Tables. Lots and lots of tables. 716 pages of tables (approximately half of this is by category, the other half is an A-Z listing of all items). See the example pictures below.

What NOT to expect:

  • Item descriptions: This sourcebook will NOT tell you what a paenula is, but it will tell you how much it costs, weighs, what original sourcebook it came from, and what rules (if any) apply to it (again, see pictures below). 

  • Art: There is some art scattered throughout the PDF, but this is primarily thematic and meant as a break between sections.

Who I Am: A Point Based Background System

Do you want to eliminate the link between race and traits/ability score modifiers in 5e? There's an easy way!      

     By utilizing a point system to increase ability scores and cherry-pick traits from a list of all available racial traits in the Player’s Handbook (PH), a player has the ability to create a diverse background that embraces both culture and ancestry. Some traits that are gained may be the result of the culture, or cultures, in which the PC grew up. Other traits may be inherited from their ancestors. It is up to each individual player to decide how an individual trait fits into their character’s background and history.

Also included: Free Excel (.xlsx) workbook that helps you build your background using dropboxes. This file is meant for Excel and works best in this program, but should also function in compatible programs (space formatting may be off and background picture may not appear). 

An Example

    Let’s take a look at Arliden, the halfling. Arliden may have the Miner Combat Training, Speak with Small Animals, and Tinker traits. How do these reflect on who he is? Perhaps in his youth he served as a miner with a group of dwarves who taught him how to mine (also adding +2 to his Strength). His best friend, a gnome named Rubarub, taught him how to tinker with clockwork machines (and added +1 to his Intelligence). Meanwhile, Arliden realized he had the uncanny, unexplained natural ability to speak with animals. I smell a story to be fleshed out in-game.

    OR maybe Arliden found that he had a natural knack for using battleaxes, even though he grew up as an apprentice to a watchmaker (and added +1 to his Wisdom and Intelligence). Arliden’s great, great, grandmother was taught how to communicate with small animals by a friendly druid – a trait she passed down to all of her ancestors, including him (which also resulted in him being more friendly to everyone - +1 Charisma).

    The choice is up to YOU on who your character is – and where they come from.

I’ve always struggled with the fact that PC’s are provided with no way of determining what world lore they have accumulated throughout their pre-adventuring life. To counter this, I introduced several skills to my campaign with great success.

Now I want to share them with you!